I found this entertaining, but since I find all randomness in life to be very entertaining, thus I was entertained.
Moo, eat Pie.... Mmmmmm Pie.
And I would of given you a 5/5 for making me laugh so thats just what you get, 5 and an extra 5 because you talked about Pie.
Thats pretty good bro, looking forward to seeing more of your work in the future.
Nice use of sinc'ing the music to the animation, thats its strong point. And the last bit was funny.
Traditional Animation will never die!
Clay and Drawn forever man!
Very skilled use of still frame animation, great work.
Very smooth Drawn animation too.
Since its a show piece rather than a production I will rate it based on visable skill rather then content.
Oh and a 10 for the music... I love good music, nice pick. :P
Gah Metagaming, brings the $$ but...
Whoever invented it should be kicked up the ****.
But seriously its fun sometimes, annoying others. Everyone like "ooh I want this achievement, I want that!" <_< then Blizzard had the smart idea of adding it to WoW, oh god. You have any idea how many achievements there are for that game!? Whoever gets all of them would be the god of no life. But least they give you some nice in game rewards, black dragon mount anyone?
Personally I found this rather amusing and simple, the aim is to prance about and do stuff till you work out the achievements, the interesting thing is, they don't tell you what they are, you have to figure them out (unless you cheat :-P) I found it funny and a nice kick in the nutts to all those developers out there who like to milk you for more money by introducing remedial tasks into your gaming, ah games are even more like... household chores then ever before. Fantastic! *sarcastic smile*
And yet people still jump up and down when they get them <_<
Although the ones you get for finishing a game on the hardest setting is good though, you can impress your friends at how awesome you are at beating AI with the brains of a 2 year old... as compared to AI with the brains of a dead animal.
Video Game hmmm...
Well technically all video game music is simply glorified ambient music, funk, classical or techno, or a mix of either and made for a game or re-mixed from a current game track, but regardless of this little unimportant piece of trivia this is very win. I really like the distortions, often distortion doesn't work, and only a small number of pieces work well with it, this is one of them, very inspiring. In fact I like your style so much that when I get really into starting some future projects and your in Australia I would like to contact you if you plan to take music mixing and recording to a professional level.
much appreciated. I'm stationed here in Hawaii for the time being; ...it wouldn't too out of the question to get myself over there for a bit. Good to hear you got something out of my work. Keep me posted on your work now.
It's not hip hop...
But it's cirtainly unque I give that, though I wouldn't class it as hip hop because if it was I wouldn't like it (although I don't necessarily like it either, got a neutral opinion on this). I'd class this as ambient personally. Kinda seems like something you'd find in a punk-sci-fi game.
@ what the previous reviewer said, it's not sloppy, it has a rythum to it, and a beat, something sloppy has neither.
Man, people need to be more open minded about genres. Just because something is hip-hop doesn't mean you should hate it. I'm not sure if this is the wrong genre or not, but for now it stays here :)
Thanks for the review and the words against that mean bully wyldfyre!
It's getting there.
This sounds like something which is well on it's way to becoming something very nice. But like what the previous guy said, needs some work, also it tends to be a tad loud, normalizing some parts may help. The echo needs work because at the moment it hurts the ears, and main instrument loops at the start always sound bad and amateurish so I suggest you rather then having the piano at the start drop it. In other words you should listen to your work a few times and if it sounds bad to you and you go "arg I think this needs work" then it needs work, your always your own biggest critic if your talented, which I think you have the potential. Apart from that it's getting there. Nice work for a FL studio song. But FL studio like Garage band is best for developing ideas rather then composing final songs (aka ripping off other people's loops midi's and work) to create something new or start your journey to making something new and unique.
hmmm for the tiles...
could try using normal maps and reflection maps you make yourself in photoshop or GIMP by hand rather then in the 3D program, as bump mapping never dose tiles justice unless their straight edged and from a fair distance. Also a few other tips some friends told me which I'm willing to say in a PM and not tell the world as well, not sure you would know them or not. I really like the table texture.
Resident Evil ftw.
Again another nice model.
What I really liked about it was that you again got the proportions correct and had body in the metal, I've seen a lot of artists simply be lazy and don't put edges on small thin surfaces, I personally don't like doing that, everything needs body to it. I especially love the grating on the rubber/plastic connection and the embossed USB symbol bet there were the hardest to do. BTW do you use hypernerbs or do you do the smoothing by hand?
Their right, it dose look "almost" real.
Sorry I didn't come back to look at the rest of your work till now, busy busy with other stuff, you know. (And on that note, should check out the rest of the portal at that). Love the shape and proportions of the models. Sorry for the rushed writeup.
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